About
From a young age, I was captivated by the world of video games. I couldn’t get enough of playing them, but as I grew older, I realized that simply playing wasn’t enough—I wanted to create them.
As a Game Designer, my passion lies in understanding the core needs of a game and transforming them into engaging mechanics. I specialize in gameplay and interaction design, excelling at crafting unique features that align perfectly with each game’s vision.
I also bring a collaborative approach to my work, managing and coordinating with other Design Areas (UI/UX, Combat, Level, Narrative) to ensure that every feature serves the game’s overall goals.
Above all, I love both playing and making games, which is why I strive to create experiences that others will enjoy as much as I do.