Repair Fighter

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  • Created a unique twist on the classic "Street Fighter II" car-breaking minigame for the 2020 Global Game Jam, where instead of destroying a car, players compete to repair it for the highest score.

  • Developed simple, engaging mechanics with character abilities designed to add strategy and fun to the repair process, although time constraints limited their full development.

  • The game served as a fun and humorous experiment, successfully capturing attention and generating laughter despite its simplicity.

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