Kaizen

Trick Studios - Waypoint

  • Directed the design and development of gameplay features for this ambitious MOBA with Web3 integration, ensuring alignment with the client’s vision and competitive gaming standards.

  • Managed and coordinated the Design Team, fostering collaboration and maintaining high-quality standards across all aspects of the game.

  • Worked closely with stakeholders, including a professional eSports team, to position Kaizen as one of the first competitive play-to-earn titles before its cancellation during production.

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