Kaizen
Directed the design and development of gameplay features for this ambitious MOBA with Web3 integration, ensuring alignment with the client’s vision and competitive gaming standards.
Managed and coordinated the Design Team, fostering collaboration and maintaining high-quality standards across all aspects of the game.
Worked closely with stakeholders, including a professional eSports team, to position Kaizen as one of the first competitive play-to-earn titles before its cancellation during production.